Against the computer

Mastermind

Aim : To work out what the four pieces are in 10 goes or less.

After each guess :
correct placements are indicated by a black square,
correct colour but incorrect position are indicated by a white square.










 
 

 
 

 
 

 
 

 
 

 
 

 
 

 
 

 
 

 
 
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